If you’re reading this and are on the fence about what you think about Star Wars Battlefront II or are questioning whether to buy it, then keep reading because I've got lots of information on the pros and cons of this game. Nothing gets my Star Wars hype kicked into overdrive like being immersed in the world we all love so very much. And guess what y’all? I attribute that hype to this game.
It could turn out to be one of the best shooters this year.Ladies and gentlemen, Star Wars Battlefront II is upon us, and it is glorious to behold! Their strategic release of the game right before the big movie release worked on me again, because I am unimaginably hyped. With a promised doubling of the ‘content’ and a complete single-player campaign, Battlefront 2 could be the shaping up to be more than just a pretty ode to Star Wars. And because the maps change between stages, team compositions and tactics will need to change just as often. Each hero seems more defined by their particular tactical use than temporary god-mode empowerment.ĭarth Maul is meant to flank and disrupt the enemy backline while Rey’s mind control power disables enough opponents at once to allow for ally squads to move up.
Because I deliberately chose to play as Han Solo (after saving up 5000 points), I felt extra incentivized to protect my investment and used him for picking off powerful droids and enemy heroes at a long distance. I had a short stint as Han Solo during the final minutes of the match, and he felt more like a glass cannon than he did in the first game. For every contribution you make to the game that earns points, you’ll also earn Battlepoints, which you can exchange during the respawn menu to play as vehicles or more powerful characters. It’s encouraged further by the Battlepoints system, the replacement for those annoying power-ups from the first game. With distinct classes, teamplay in Battlefront 2 is a must in order to stay competitive. I’m not very smart and during the match I attracted Darth Mauls like a moth to a flame, but I get the impression that Specialists will be good at sabotaging the best laid plans of heroes, vehicles, coordinated squads, and other devious lone wolf jerks.Įarn enough Battlepoints as a droid, and you can pilot this sucker. They’re equipped with long distance weapons and traps, which means they’ll be great for the more devious lone-wolfers. I spent the least time with the Specialist class, but it essentially fills the sniper role. With a dedicated, experienced team, popping the right power in tandem with other class abilities (like the heavy shield) could make for some creative team tactics.
It wasn’t a very useful power at the time, but only because we were joining random teams with little idea how to properly use the new abilities and classes. During the demo, I had access to Fortitude, which was a general power and defense buff for anyone within its circle of influence. Officers are a more passive support class, equipped with an automated turret and class-specific AoE abilities. During the final stage of the match, another heavy and myself popped our shields at the same time and focused fire down the main corridor leading into the throne room. Paired with a shield power-up, it’s great for making such pushes, almost like popping an Uber in Team Fortress 2. It overheats quickly though, so it’s meant for deliberate pushes, not reactive defense. It takes a bit of wind up to get firing, but once it’s on, it’ll dissolve anything at close range and chip the paint off anyone at mid-range. It’s become the standard for shooters at this point (because it feels great), but they’re equipped with the laser equivalent of a minigun. The Heavy class specializes in big blasters and shields.